Blood Quantum the game is my love letter to my identity and family. Being half-breed is a special kind struggle. I'm constantly pulled in dividing directions with regard to my identity and always have been. When I was young, and we were starting to learn about manifest destiny in school, I couldn't wait. This was a subject that I actually knew about outside of school, because of where I came from. I felt like my little heart had a lot to offer to the conversation. But when It came time to read in class, that's really all we did. There was no discussion. No interaction. My short window to talk about what I thought made me special had closed, and the teacher had her lesson plan to stick too. I was SO disappointed. This is what set the tone for me with regard to my identity: "no body cares".
As an adult, now, I refuse to accept that. People do care. But most are completely ignorant to the very real matters and issues at hand. I hate that right now the fight that's getting the most attention is the Redskins debate. Shouldn't be a debate, but when I talk about the reality of the living conditions and reservation law, people are astonished. They've never heard of Blood Quantum before and almost can't believe that it's real.
It's always been my attitude that education is key. We move on to "more important" things. We have only a finite amount of hours in our lifetime. But I believe being enlightened to reality, we can empower ourselves to make the obvious and right decisions. So, with that in mind, I wanted Blood Quantum the game to be one of those things. I wanted to create a situation where the player puts a part of themselves in these characters. I made the decision to not make them resemble indigenous people very purposefully. I personally do not find the portrayal of Native Americans in the media to be acceptable. Right now, when people see that imagery, they become immediately displaced. They can't relate to natives. I want the player to really care for these little Drawplets, and the focus to make them tactile and endearing is a huge part of that.
I heard somewhere that curiosity is the most powerful motivator to learn. This is my little experiment in educational gaming. I'm not interested in giving the dates and times of these atrocities, as much as I am interested in showing (even in it's smallest measurement) what it feels like to have what you understand and love, ripped away from you. To anyone who has some knowledge in American History, you can probably see the historical parallels. I don't want to just give that information in dates and numbers. I want to show it. The only thing I've left alone was the name Blood Quantum. I'm hoping that if anyone plays this and thinks to research "blood quantum" and it's origin, I've done exactly what I set out to do.